Last night, JayZ606 pondered about the real vs game Nascar Cars and came up with the Idea to de-tune them (restrictor Plates). Restrictor plates are used at the bigger, longer tracks in Nascar to keep the racing reasonably safe. So we picked out a HP/Wt and Tire mix and started to run them to get close to the specs that were run at the Daytona 500.
Getting into that action last night reminded me of just how much fun "pack" racing can be when done properly. We all had a great time and at 503 HP and 1565kg (what we finally decided was working the best), the cars were really well behaved. One could brush the wall and recover rather nicely. The slight touch of one's front bumper on the rear quarter panel of another, however, can cause chaos, just like IRL, so care must be taken when bump drafting. But carefully driven, it can be a lot of white knuckle fun. There is a level of comfort in the stability of these cars at the above mentioned specs. And realistically, we were running 49.9 sec. laps and hitting about 185 mph on the straights - just like the real Daytona 500 TT's. It's definitely worth a hard look at not only endurance (perhaps even a 200miler)racing but perhaps a series of races at different tracks.
This afternoon, we tried running those same specs at Monza with mixed results as the cars were set up for oval racing.
Tracks that could be a lot of fun:
Daytona Superspeedway, DRC, IMS (Indy Speedway), Indy Road, Laguna Seca, Monza, Spa, HSR, Grand Valley, and perhaps even Le Mans.
Whether it is endurance racing at these tracks or just a series, it's something to think about.
O.K., Ronin.... I did my schtick
Get moving,