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Author Topic: Project CARS General Discussion  (Read 92550 times)

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BakedTuna

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Re: Project CARS General Discussion
« Reply #870 on: April 30, 2015, 03:44:49 PM »

that is a damn fine lookin' list there
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ChromeTuna

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Re: Project CARS General Discussion
« Reply #871 on: May 01, 2015, 05:12:56 AM »

I thought this was an American created game, where's GM, and Dodge/Chrysler. Camaro, and Challenger TransAm cars would go nicely with that Mustang.

You'd think there'd at least be a Corvette in that list.
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PeyePete

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Re: Project CARS General Discussion
« Reply #872 on: May 01, 2015, 06:03:11 AM »

I thought this was an American created game, where's GM, and Dodge/Chrysler. Camaro, and Challenger TransAm cars would go nicely with that Mustang.

You'd think there'd at least be a Corvette in that list.

Slightly Mad Studios is based in the UK.
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Rek

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Re: Project CARS General Discussion
« Reply #873 on: May 01, 2015, 06:07:07 AM »

No mention of the CLK? Must be a DLC car down the road I reckon.
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BakedTuna

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Re: Project CARS General Discussion
« Reply #874 on: May 01, 2015, 06:24:52 AM »

Not a single Nissan? Where do I line up to get this game?
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ChromeTuna

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Re: Project CARS General Discussion
« Reply #875 on: May 01, 2015, 07:44:57 AM »

I thought this was an American created game, where's GM, and Dodge/Chrysler. Camaro, and Challenger TransAm cars would go nicely with that Mustang.

You'd think there'd at least be a Corvette in that list.

Slightly Mad Studios is based in the UK.

Makes sense, Ford is big in the UK, the other two, not so much.
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Wiz

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Re: Project CARS General Discussion
« Reply #876 on: May 01, 2015, 10:01:27 AM »

Part of me regrets getting in on the early access...  I'm not excited for the actual release whatsoever.
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Rek

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Re: Project CARS General Discussion
« Reply #877 on: May 01, 2015, 10:49:18 AM »

Part of me regrets getting in on the early access...  I'm not excited for the actual release whatsoever.
The release of what?  Anyone up for some flying     Pcars, another PC game I wont be playing with anyone.
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nosoks

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Re: Project CARS General Discussion
« Reply #878 on: May 02, 2015, 09:25:15 PM »

looking forward to the release so I can hear the reviews and then make a decision on platform and equipment..... this fence is hurting my ass
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EX_stream_tuna

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Re: Project CARS General Discussion
« Reply #879 on: May 04, 2015, 11:55:01 AM »

looking forward to the release so I can hear the reviews and then make a decision on platform and equipment..... this fence is hurting my ass


 
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EX_stream_tuna

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Re: Project CARS General Discussion
« Reply #880 on: May 07, 2015, 02:41:03 PM »

the PC version is out on Steam.  30min for me to download, then I'll let ya'll know about my first impressions, which will be interesting because I was not in on the early access program...

I'm slightly more excited that Wiz ;)
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GoesTuna11

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Re: Project CARS General Discussion
« Reply #881 on: May 07, 2015, 04:04:44 PM »

I just paid the $29.99 to get my copy.  I hope it is worthwhile and I'm not just wasting more of my money.
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DudeTuna

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Re: Project CARS General Discussion
« Reply #882 on: May 07, 2015, 04:28:43 PM »

I'm holding out for PS4 price drop before I pick up both.   

Seems just as well as there are complaints already for the PS4 version.

From Fanatec forum https://www.fanatec.com/forum/discussion/153/fanatec-on-playstation-4-and-xbox-one/p6

"Ok guys I got the wheel to work! Everything wors like a charm! (even though I would prefer a liitle more force feedback strength, but there are a million options in the game menu for this which I have no idea how to set yet)

I have csw base eu and clubsport pedals v2 and m3 gt2 rim updated to latest 205 drivers.
You need to intiate the game and then at the first page of the game and before you press anyting on the gamepad you need to power up the wheel in pc mode and press the purple button! The game will start with the wheel in full operational form (gamepad will not work inside the game) and all buttons are working. Then in the options menu you see under controls the CSW as contol choice and you can configure it and calibrate it in a million ways!!!
Inside the game I played for a couple of hours and everyting worked perfect.
Game is fantastic and tracks and very detailed. Control is really good and very realistic and actual times are pretty accurate for the 2-3 tracks that I tried last night with some cars that I have raced there in real life as well!
So far my only complaint is the "weak" force feedback but I am sure this can somehow be fixed.

Thanks"
« Last Edit: May 07, 2015, 05:14:01 PM by DudeTuna »
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Boston77Bruins

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Re: Project CARS General Discussion
« Reply #883 on: May 07, 2015, 05:47:35 PM »

The game, so far, has been reviewing well.  It has several 8-9 ratings.

I'm still a long way from picking is up.  Got my money for the PS4.  Just need to get that wheel money.  Anyone need there gutters cleaned, anything pressure washed?

Maybe by the end of summer :adam:

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DudeTuna

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Re: Project CARS General Discussion
« Reply #884 on: May 07, 2015, 07:51:30 PM »

I'm holding out for deep price cuts on the PS4, although I noticed at Costco tonight it is $369.95.

Maybe they get PCars dialed in and I'll give it some serious thought. I noticed it is not just Fanatec with PCar problems on PS4. Folks with Thrustmaster wheels have issues too. It's a new title released across multiple platforms, that has to be difficult.
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