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Author Topic: Project CARS General Discussion  (Read 92893 times)

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GoesTuna11

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Re: Project CARS
« Reply #465 on: March 29, 2013, 10:59:10 PM »

I'm getting pretty tired of redoing all the settings whenever I play this game.  How does old Spa compare to rF2s version?
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Wiz

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Re: Project CARS
« Reply #466 on: March 30, 2013, 04:03:41 PM »

Here's a vid of Old Spa...

Old Spa
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Wiz

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Re: Project CARS
« Reply #467 on: March 31, 2013, 09:18:02 AM »

Hated this circuit at first.... starting to warm up to it now.

Caterham @ Zolder
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GoesTuna11

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Re: Project CARS
« Reply #468 on: April 07, 2013, 10:12:36 AM »

Damn Wizard.  Not so magical.  Followed your advice on the -skipcrowds modifier.  I guess my microstuttering/slideshow problem must have started when I took this advice but I had blamed a new build.  Turns out that when you use the -skipcrowds modifier, the game defaults to DX9 instead of DX11.  DX9 runs like crap on my system.  Everything now works a lot smoother and looks a lot better.
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Rek

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Re: Project CARS
« Reply #469 on: April 12, 2013, 08:54:41 AM »

I'm getting pretty tired of redoing all the settings whenever I play this game.  How does old Spa compare to rF2s version?

I agree that it's a shame with the weekly builds it wont save but only takes a minute to re map. Not a big deal really. Formula Gulf in todays build also. 
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MX5#98

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Re: Project CARS
« Reply #470 on: April 12, 2013, 12:51:55 PM »

Is this game or rFactor2 ever going to be released, or is it vaporware permanently.    :laugh ^-^
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GoesTuna11

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Re: Project CARS
« Reply #471 on: April 12, 2013, 01:09:30 PM »

Is this game or rFactor2 ever going to be released, or is it vaporware permanently.    :laugh ^-^

PCars is alpha or pre-alpha or something like that and will have a scheduled release date (early 2014?).  rFactor 2 on the other hand has been "released" but it isn't at a state where they are marketing it.  It is undergoing continued development.  Once the marketing guy is happy enough with the state the game is in, he will start marketing it.  Kind of a strange model.  Personally, I think it is well worth the money as it is right now.
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MX5#98

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Re: Project CARS
« Reply #472 on: April 12, 2013, 01:50:22 PM »

Well I'm ready to lay my money down. Release the kraken.
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Wiz

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Re: Project CARS
« Reply #473 on: April 22, 2013, 03:36:13 PM »

If I'm reading things correctly, they just announced that they're going to release for both current & next gen consoles.
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MX5#98

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Re: Project CARS
« Reply #474 on: April 23, 2013, 12:40:49 PM »

Timeframe?
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Wiz

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Re: Project CARS
« Reply #475 on: April 23, 2013, 02:29:54 PM »

Timeframe?

I assume since it probably won't take much effort to port the game over to the new consoles, the early 2014 time frame is still the goal.
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Rek

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Re: Project CARS
« Reply #476 on: April 24, 2013, 01:04:32 PM »

Mercedes license

 Is now in place.

Not sure exactly what ones, but some of these will be DLC
 
1952 300 SL W194
 1971 300SEL 6.8 AMG 'Rote Sau'
 1989 Sauber C9
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 1998 CLK-LM
 2012 SLS AMG GT3
 2012 C-Class Coupe DTM
 2013 A45 AMG
 2010 SLS AMG CoupĂ©
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Wiz

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Re: Project CARS
« Reply #477 on: May 04, 2013, 08:54:28 AM »

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Wiz

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Re: Project CARS
« Reply #478 on: May 05, 2013, 01:07:21 AM »

pCARS has a 240x timer....  So I present to you, the 22ish hours of Spa in 5 minutes and 20 seconds...

22ish Hours of Spa in 5:20
« Last Edit: May 05, 2013, 01:10:39 AM by TunaWiz »
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EX_stream_tuna

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Re: Project CARS
« Reply #479 on: May 06, 2013, 02:15:43 PM »

Looks like we get a Mustang and an Evo this week too.

eww... and YAY!
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