SupaTunaGT

  • November 14, 2024, 10:23:13 PM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  

News:

On Tuesday Nights join TheHotstepper for "Tuneless Tuesdays" (TuTu for short)

Thursday Night is "A Touch of Class" night; sponsored by Feldynn...

Check out the Career in a Year Friday nights 9pm eastern

Linked Events

  • American Classic TRANS-AM: October 12, 2012
Pages: 1 ... 12 13 [14] 15 16 ... 23   Go Down

Author Topic: American LM Race TBD at 9pm (updated 12/11)  (Read 31705 times)

0 Members and 1 Guest are viewing this topic.

RickS95

  • The Bored of Directors
  • Bigeye Tuna
  • *****
  • Karma: 5015
  • Offline Offline
  • Posts: 1708

Regardless of the run on sentence, it was a hell of a race Grill.  I think the only time I made up any time on you was when I had good tires and you had shit. 

This made racing fun for me again, so thanks for that.  Hope we don't have to wait months to do it all over. 

And for what it's worth, racing again at DRC wouldn't bother me. 
Logged

RickS95

  • The Bored of Directors
  • Bigeye Tuna
  • *****
  • Karma: 5015
  • Offline Offline
  • Posts: 1708

For anyone who cares or needs it, I ran the old Corvette set to race specs.

Aero:  45/65

1st:  2.954
2nd:  2.028
3rd:  1.485
4th:  1.146
5th:  0.933
Final:  3.053

Top speed at top:  226
Top speed at bottom:  124

LSD:  11/33/11

Ride height:  -15/-20
Spring rate:  6.9/6.3
Dampers (extension):  7/7
Dampers (compression):  5/4
Anti-roll bars:  4/4

Camber:  2.0/1.2
Toe angle:  -0.08/0.05

Brakes:  3/5
ABS was set to 3 during the race.

Generally speaking, the car handled pretty well, though I put in about 50 laps in practice so I might have just gotten used to it.  The LSD was set a bit higher than usual for me, but it seemed to help put the power down exiting turns. 
Logged

Grilled Tuna

  • Yellowfin Tuna
  • ****
  • Karma: 5000
  • Offline Offline
  • Posts: 354

i'm all for another enduro or extended race. had a 90 minutes of tsukuba idea if anyone is interested proably 550 PP street cars or tuners like the A-spec race.
Logged

Wolfpack987

  • 5 Slow Guys Racing
  • Southern Bluefin Tuna
  • *****
  • Karma: 5006
  • Offline Offline
  • Posts: 1279

I'm almost always up for an enduro if I have the time...

but I really can't stand that track.  So personally I would steer clear ;D
Logged


PSN ID = dawson864

RickS95

  • The Bored of Directors
  • Bigeye Tuna
  • *****
  • Karma: 5015
  • Offline Offline
  • Posts: 1708

I'm almost always up for an enduro if I have the time...

but I really can't stand that track.  So personally I would steer clear ;D

What ^^ said.  Not my favorite track, but I could probably be persuaded.
Logged

GrumpyTuna

  • The Bored of Directors
  • Southern Bluefin Tuna
  • *****
  • Karma: 5002
  • Offline Offline
  • Posts: 889


 I would rather have the next enduro at Spa, Monza or La Sarthe. With the same cars we used for DRC.
Logged

Grilled Tuna

  • Yellowfin Tuna
  • ****
  • Karma: 5000
  • Offline Offline
  • Posts: 354

spa, monza or la sarthe also work for me im not picky i don't even like tsukuba just thought it would take very little planning or time to set it up. the longer tracks require more testing to equalize the cars unless it is a 1 make race.
Logged

RickS95

  • The Bored of Directors
  • Bigeye Tuna
  • *****
  • Karma: 5015
  • Offline Offline
  • Posts: 1708

DRC is my favorite track, so I'd love to see that again.  I think the tracks recently mentioned provide good racing so I'd be happy to race again at Monza, Sarthe, or Spa.  I'm not strong at Fuji, but it's a hell of a track and provides some technical know how.  As for the fake tracks, Grand Valley is similar to Fuji in that it provides a real test for the car and driver.

Keeping the same cars would be the simplest thing to do, though I'd certainly be open to running different cars.  One make race v. multiple car race; I guess each has its up and downs. 

If the goal is to keep the race competitive and provide lots of close racing, has any thought been given to running different PP based on Q times?  I know there are ways to massage your car's performance with that format, but I trust the guys here--fastest guy runs the lowest PP, slowest guy runs the most PP.  Depending on the Q times, you might have a few guys running the same PP, but in theory it would keep the cars bunched together longer.


Looking forward to seeing what you guys come up with next.
Logged

dlrws6

  • 5 Slow Guys Racing
  • Southern Bluefin Tuna
  • *****
  • Karma: 3509
  • Offline Offline
  • Posts: 821

I agree with every one I'm up for another one. I personally prefer races that are in the 1 to 3 hour range.  Same cars, different cars, FGTs with max ballast and 500hp, Wolfs GTP idea, Nascar, its all good, although I prefer race cars over street cars. Any real world track (except Lumberg ring long course), HSR, Grand Valley would be my top picks. Set a date and I'll try to be there.


As for my race, I knew I was in trouble from the beginning.  I did not have a good pace from the beginning running mostly in the 1:46s in testing. But, I knew I had really good and even tire wear. So, I came up with both a 2 and a 1 stop strategy, just in case I manged to draft a lot. Like others noticed once in the race lobby the track did not seem to have as much grip and "my lounge" with the same settings. At first things went ok. I ran 24 laps on my first stint and thanks to every one making additional pit stops I managed to work my way up to 5th, despite my lack of speed. My tires wore down quicker than I had expected in the first stint and I almost lost it going through the bus stop and almost took out a charger or two. Good heads up driving on their part, I don't believe there was any contact. My second stint was uneventful, I worked my way from last right after the stop up to 10th where I stayed for the rest of the race. My last top was on lap 47 and from there, thanks to the light fuel load I ran my fastest laps in the last 20 laps but I did not have enough speed to make up the distance I had lost.

I think my biggest mistake was lack of track time before the race. With a series of my own in the works, I spent too much time working on those cars instead of my car for this race.

Bring on the next one!  ;D
Logged

Grilled Tuna

  • Yellowfin Tuna
  • ****
  • Karma: 5000
  • Offline Offline
  • Posts: 354

unless you are testing in a online lobby either yours or someone elses testing is mostly useless cause the physics are different.using the practice room is only viable for offline going from offline to online with some cars can seriously knock them out of balance(FT-86 for example).
Logged

RickS95

  • The Bored of Directors
  • Bigeye Tuna
  • *****
  • Karma: 5015
  • Offline Offline
  • Posts: 1708

unless you are testing in a online lobby either yours or someone elses testing is mostly useless cause the physics are different.using the practice room is only viable for offline going from offline to online with some cars can seriously knock them out of balance(FT-86 for example).


PD at it's finest.

So in addition to testing in my own lounge, are you saying if I test in someone else's lounge (like an alternate ID) it's equally useless?
Logged

dlrws6

  • 5 Slow Guys Racing
  • Southern Bluefin Tuna
  • *****
  • Karma: 3509
  • Offline Offline
  • Posts: 821

unless you are testing in a on line lobby either yours or someone elses testing is mostly useless cause the physics are different.using the practice room is only viable for offline going from offline to on line with some cars can seriously knock them out of balance(FT-86 for example).

I don't quite understand you're comment.  I think its been pretty well document that offline physics and on line physics are different. Almost or as equally different as GT5Ps standard and professional physics. All of my testing was done in my "lounge", with other people on line and/or by myself with the proper event settings and were all consistant. The physics in those on line tests and the actual race felt to me to be very different.  If you're trying to say each on line lobby has different physics then PD has either attempted to poorly executed varying track surface conditions or the game is more broke that I ever realized.
Logged

Turbo-Tuna

  • The Bored of Directors
  • Bigeye Tuna
  • *****
  • Karma: 6009
  • Offline Offline
  • Posts: 1612

unless you are testing in a online lobby either yours or someone elses testing is mostly useless cause the physics are different.using the practice room is only viable for offline going from offline to online with some cars can seriously knock them out of balance(FT-86 for example).

I actually understood it as what we all know. The offline Practice mode has different physics than online lobbies (users lounges or open lobbies). Tunes used online should not be tested in offline practice or A spec.

However, what others are saying or observing is that online physics are also inconsistent. I suspect it has to do with number of people in the lounge or cars on track. I found (entering) the bus stop particularly tough in the race, but in online practice with Enyo and Tank or someone I had no trouble with entering the bus stop. I was over half a second off pace the whole race based on that practice.

I had no chance for top 5 anyway, as I was getting almost all 1:45s. I blew away about 40 seconds in the grass, but  minus that I was still 2 minutes behind Enyo. Good driving guys.
Logged

Wolfpack987

  • 5 Slow Guys Racing
  • Southern Bluefin Tuna
  • *****
  • Karma: 5006
  • Offline Offline
  • Posts: 1279

So while I think everyone seems in favor of a "repeat" of this event with identical cars I was doing some tinkering earlier and...


grabbed a bunch of newer American race cars if we want to ever do a more modern interpretation of this race.

Corvette C5.R - 640hp 1139kg 643PP
Ford GT LM Race Car Spec II - 618hp 1130kg 643PP
Ford GT LM Spec II Test Car - 603hp 1165 kg 641PP
Dodge Viper GTS-R Team ORECA - 618hp 1150kg 643PP

The above figures are all stock (PP is with max downforce).  These cars' performance are just about identical.  Without tuning, but setting their transmissions at 230 mph and using RS tires I got the following times: (order same as above)

1:40.439
1:41.223
1:40.029
1:40.470

I feel like using these cars for a future race at DRC could make for a lot of fun.  I used RS tires for this brief test b/c if we do a shorter race in the future (per Rick's request) like around 90 minutes using RS tires would still keep the pit strategy as a big impact.

Love to hear your thoughts... :)
Logged


PSN ID = dawson864

Turbo-Tuna

  • The Bored of Directors
  • Bigeye Tuna
  • *****
  • Karma: 6009
  • Offline Offline
  • Posts: 1612

It would be great with modern cars. I've run this group in shorter races at DRC...fun. What about the Camaro LM?
Logged
Pages: 1 ... 12 13 [14] 15 16 ... 23   Go Up