MGT, as you say, "I can't explain a lot of their reasoning behind other things they don't change that would improve GT for everyone, but the marketplace still is pretty efficient at straightening out these kinds of problems.", but I can't find any evidence to the fact that the BIGGEST GRIPE has repeatedly been "NOT ENOUGH TRACKS" - This has been since the very release of this title in November, 2010.
Since that time we have gotten:
Spa, Track "X", AND 4 Motegi Tracks. They have at a minimum 15 other tracks that they could've released from GT4 (we've already requested them in other posts) ....This has been a bone of contention since a week after the game was released - "where's the tracks?" Don't you think it time to REMIND PD and SCEA that the major issue is TRACKS?
Over 9 million copies sold, huh? Let's see.....at roughly $45.00 U.S./copy that would mean that the gross profit would be $405,000,000.00 or 405 Million. Even at 20%, they made $81,000,000. Wasn't that enough money for their customers to get their ATTENTON??
I don't know, it's just a thought that entered my mind - but not recently.
Just sayin'........ (sic)
The biggest gripe since the release of GT5 has not been the lack of tracks but has been the standard cars. This has been the far most vocal gripe that I have seen. Now after the incredible flack that PD got for standard cars, do you really think that they are going to release "standard tracks?". I bet they had plans to release them but changed their minds after the uproar that the standard cars got. PD listened to "us".
Most of the gripes about PD come are due to one of these major flaws of PD.
1. PD is way to slow in modelling cars and tracks. It just takes them way to long for them to model. That's a major reason why GT took too long, why we had standard cars, why we don't have enough tracks, why the DLC sucks for the most part.
2. PD has a complete lack of vision of what a racing game should be. They have lots of great ideas but not how they should form a game. That's why we have chase the rabbit races, AI that backs completely off when you get close to passing them, horrible aero, different physics in offline and online, worthless b spec and a spec races etc, etc, etc. They have a bunch of different projects going at once, then they just throw them together to make a game. So we get half-assed weather, no point to point rally or navigator instructions except in the special event, etc, etc., etc.