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Author Topic: Let's talk about Six, baby.  (Read 188161 times)

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ChromeTuna

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Re: Let's talk about Six, baby.
« Reply #2280 on: September 30, 2015, 03:48:40 PM »

It seems you're limited to how tight the turns can be, no hard 90 or 180.
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DudeTuna

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Re: Let's talk about Six, baby.
« Reply #2281 on: September 30, 2015, 04:09:22 PM »

It seems you're limited to how tight the turns can be, no hard 90 or 180.

PD "what's a hairpin?"

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Feldynn

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Re: Let's talk about Six, baby.
« Reply #2282 on: September 30, 2015, 04:34:23 PM »

Sigh, trying my best not to be too negative but the more I hear about this update the more disappointed I'm becoming. 
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nosoks

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Re: Let's talk about Six, baby.
« Reply #2283 on: September 30, 2015, 05:31:07 PM »

I'm not disappointed as the course creator isn't really my bag, but my confusement in trying to get it sorted is immense. What the fuck ever happened to plug and play 
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DudeTuna

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Re: Let's talk about Six, baby.
« Reply #2284 on: September 30, 2015, 05:51:38 PM »

I'm not disappointed as the course creator isn't really my bag, but my confusement in trying to get it sorted is immense. What the fuck ever happened to plug and play 

Correction, it has always been plug and pray. 
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ChromeTuna

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Re: Let's talk about Six, baby.
« Reply #2285 on: September 30, 2015, 06:31:18 PM »

There's some sample tracks in the Arcade section you can try out, and they're not bad. There's one at the Sierra location that's point to point, and has some pretty tight turns, so they are doable, somewhat.
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nosoks

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Re: Let's talk about Six, baby.
« Reply #2286 on: September 30, 2015, 07:06:22 PM »

I AM looking forward to trying others creations.  8)
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ChromeTuna

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Re: Let's talk about Six, baby.
« Reply #2287 on: September 30, 2015, 07:21:11 PM »

I've tried to get Andy, and BlueStacks emulators for PC to work, but ran into problems on both, and couldn't figure out how to fix either.
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TheHotstepper

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Re: Let's talk about Six, baby.
« Reply #2288 on: September 30, 2015, 08:06:43 PM »

I've tried to get Andy, and BlueStacks emulators for PC to work, but ran into problems on both, and couldn't figure out how to fix either.

 :stoopid:

Interested in trying it. More interesting in driving others' creations.

nosoks

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Re: Let's talk about Six, baby.
« Reply #2289 on: September 30, 2015, 09:26:54 PM »

I've tried to get Andy, and BlueStacks emulators for PC to work, but ran into problems on both, and couldn't figure out how to fix either.



and bluestacks got my newly created gmail account banned........ I feel fuckin' violated    I have deleted bluestacks for said violation
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GoesTuna11

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Re: Let's talk about Six, baby.
« Reply #2290 on: September 30, 2015, 11:31:57 PM »

I got the track creator to work on my iPad 2.  It is kind of fun.  The death valley ones are useless because there are invisible walls right at the edge of the track.  I put a couple of tracks up if anyone wants to give them a shot.
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nosoks

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Re: Let's talk about Six, baby.
« Reply #2291 on: October 01, 2015, 04:18:51 AM »

having left a bunch of Imperial green metallic paint on Chrome's invisible walls (thanks for sharing Chrome) I will share the green to your walls too Doc,thanks.
 I must admit I like the share feature, gives the opportunity for techtards like me to enjoy the newness
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ChromeTuna

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Re: Let's talk about Six, baby.
« Reply #2292 on: October 01, 2015, 05:18:26 AM »

http://www.carolinamotorsportspark.com/road-course.html
I started working the road course at Carolina Motorsports Park last night, but had the scale way off, and hit the track length limit. I'll get it dialed in this evening. This track is just 30 minutes from my house.
I can see where a tablet would be real nice, as the fine adjustments you can make are tough to do on a small phone screen, but it's still doable.


Yeah, the invisible wall at the edge of the pavement, at Death Valley sucks big time.
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Wiz

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Re: Let's talk about Six, baby.
« Reply #2293 on: October 01, 2015, 05:41:04 AM »

First video I found of a replica track.  It's Watkins Glen.  It's not good, but it's not bad either considering how they're made.

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Wiz

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Re: Let's talk about Six, baby.
« Reply #2294 on: October 01, 2015, 05:56:11 AM »

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