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Author Topic: Force Feed Back (FFB)...  (Read 7552 times)

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Brindle

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Force Feed Back (FFB)...
« on: March 08, 2015, 08:33:36 AM »

Figured we need a spot to discuss settings and options for FFB.  I've been hesitant in trying the stuff Ex posted about, as it sounded complicated, but nutted up and tried it.

I still need to test what I found, bu the wheelchecker is great at checking linearity of your wheel.  Surprisingly and reaffirmed by others, the G25 has a great linearity in the FFB system.  I will post my charts later and show what I mean.  I think this could help immensly to get the proper feel from our wheels.
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Brindle

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Re: Force Feed Back (FFB)...
« Reply #1 on: March 08, 2015, 08:33:59 AM »

Here are a few things I found over the weekend, which may help some newbies out...

Force Feedback (FFB) calibration:  I skipped the linearity test because it was very involved, and I feel like my wheel is very linear already.

I hope this helps others! (thanks to those original authors, of course)


Forgot to thanks Ex "Thank You", as I hadn't read that thread in a while and the wheelchecker was new to me (great tool btw).  Ex, you'd be surprised as to how nonlinear some of the wheels are.  Fanatec seeming to be the worst off and G25 being the best off.  I believe it to be very useful as from what I've seen in that thread, most, if not all wheels need less than 100% in their respective wheel software.

Here are my results for 95-105%.

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Brindle

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Re: Force Feed Back (FFB)...
« Reply #2 on: March 08, 2015, 08:38:40 AM »

Ex wrote...

You'er welcome!

I admit, that I actually got lost in some of the particulars of doing that linearity test and quit about half way through.

Oh, I think it was that making a chart like that is significantly more difficult in Open Office rather than Excel.  I might do this on my work computer to get at the Excel stuff.
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Brindle

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Re: Force Feed Back (FFB)...
« Reply #3 on: March 08, 2015, 08:43:48 AM »

Ex wrote...


What I suggest is that we post out settings for our wheels and game in this thread, and then if we find that we don't like a setting or change it, go back to the post and edit it:

Here's what I'm using right now:  (I like it but with so many things, I will probably change when I get wiser about something)

Changed after doing Wheelcheck the right way...

Wheel: Thrustmaster T300RS

Driver Settings:
Rotation/Angle: 900deg
Gain: 70%
Other Settings: Everything 100%

Game:
Gain: 90%  (adjust a few % up/down for each car's setup)
Filter: 0
Damping: 0
Min Force: 6
Kerb Effects: 33
Road Effects: 68
Sip Effects: 10

(FYI, I have road fx turned up because this wheel actually gives a little vibration that moves through Baked's PVC rig down to the foot platform and through the pedals, AND vibrates through the seat too!  It's a nice bit of emmersion, like butt-kicker, only more of a butt-tickler :D )
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Brindle

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Re: Force Feed Back (FFB)...
« Reply #4 on: March 08, 2015, 08:44:24 AM »

Open office is tricky.

Double click on the .csv file.  In the screen that pops up, under "separator options", make sure "separated by" is ticked, then only "comma" and "space" have a check mark.  That will import the file properly for making the chart.

Also, for some reason, force is the "x" data range and deltaX is "y" range. Use X,Y scattered as chart type. 

Good luck.  :)
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Brindle

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Re: Force Feed Back (FFB)...
« Reply #5 on: March 08, 2015, 08:44:45 AM »

Finished mine last night and I can't believe how much better it is now.  I strongly recommend doing this.   :)

Wheel: Logitech G25

Profiler Settings:
Overall Effect: 95%
Everything else 0%

In Game:
Gain: 96%
Filter: 0
Damping: 0
Min Force: 6
Kerb Effects: 40
Road Effects: 20
Sip Effects: 0
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Brindle

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Re: Force Feed Back (FFB)...
« Reply #6 on: March 08, 2015, 08:45:22 AM »

Ex wrote...


Quote
Open office is tricky.

Double click on the .csv file.  In the screen that pops up, under "separator options", make sure "separated by" is ticked, then only "comma" and "space" have a check mark.  That will import the file properly for making the chart.

Also, for some reason, force is the "x" data range and deltaX is "y" range. Use X,Y scattered as chart type. 

Good luck.  :)

this is now pissing me off... I know how to make charts.  I do it for a living, but for some reason, I cannot get Excel or Open Office Calc to do what you and the other thread describes.

There is no point at which either chart wizard asks me what I want to put as axis columns.  I also don't understand how to scale the FOrce so that it is at 100 max as a reference.

IF you can post some screens it might be helpful, thanks.
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Brindle

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Re: Force Feed Back (FFB)...
« Reply #7 on: March 08, 2015, 08:45:56 AM »

After importing .csv, I assume your deleting the columns between "force" and "deltaXdiag"?  If not, that's step 2.  Next click on the "force" cell.  Now select chart and choose type "x,y scatter". 


Skip to number 3 "data series" and remove an the "force" data series.  It should now be blank.  Click add and in the right box, you should see name, x-values, y-values.  Put "force" (you should rename cell to FFB %) for the name "data range", use "force" column (cell A2-A52) as x-value and "deltaXdiag" column (cell B2-B52) as y- value. 

Now click finish and it should be done.

Don't worry about scaling, just leave it as is. 
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Brindle

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Re: Force Feed Back (FFB)...
« Reply #8 on: March 08, 2015, 08:47:27 AM »

Ex wrote...


Dittos on that Thank you back to you, Brindle.

What you typed helped, even if it wasn't still 100% (my fault)  I eventually abandoned Open Office and went to Excel over on the work machine...

The key to what you typed, that no one else explained previously, is that you do not need to define the data points themselves, ONLY the axes.  I work in more sophisticated programs than Excel, so doing these operations there is just so foreign.  I hate that Excel, for instance, won't let you move where your fucking columns are.  I should just be able to drag A over between B and C, and have it be okay with that.  Fucktards...

Onto the actual info of this post ;)

I'm going to post my spreadsheet with chart already formatted here so other T300RS users may just use it as a way to input their specific data from the WheelCheck app, or just trust that their wheel is exactly like mine and steal the settings based on my findings...

But before I do that, I need to find some findings :)

Please help me interpret these two charts.  I went ahead and plotted data for 100% gain down to 50% gain, because the trend was towards more linearity.

(You'll notice that the Thrustmaster curve is much more pronounced than your Fanatec wheel's.  Yours is by leaps and bounds, more linear by nature, so it appears.)

It may look like 50% is the most linear overall (Chart A), but what is going on around the 0-10% range?  See (Chart B)

(A)


Is this erratic behavior near the zero deg and force area anything to be concerned about, and based on its existence, what do you think it is suggesting as a setting for Min Force in the game?

I suppose, the erratic behavior could be smoothed out if I did several runs per % Gain.  Some of those data points could just be random outliers.  However, the trend visually does appear to be that the lower % Gain goes, the more erratic at lower % Force.  Perhaps it suggests that the THrustmaster is not very good at doing minute forces as it is at doing strong sustained forces?
(I'd be curious to see what your Fanatec wheel looks like when you reduce % Gain more than just 15%, not that you have to do it on my account)

(B)
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Brindle

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Re: Force Feed Back (FFB)...
« Reply #9 on: March 08, 2015, 08:47:58 AM »

REK wrote...


T500RS

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Brindle

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Re: Force Feed Back (FFB)...
« Reply #10 on: March 08, 2015, 08:49:21 AM »

Ex wrote...


weird... your shark teeth are on the opposite end of the graph ???
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Brindle

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Re: Force Feed Back (FFB)...
« Reply #11 on: March 08, 2015, 08:49:42 AM »

Mine is not as severe, but I still have a bounce in it.  For example, in my .csv file, the first 2-3 lines are 0, then it will spike depending on % between .5-1.7, then drop again to zero before starting a usual trend upwards.

It's going to be a specific wheel brand thing. Your wheel comes in nice and early, mine after yours and Rek has an even bigger dead spot.  You also might try a 40% test to see if the line gets anymore linear.
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Brindle

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Re: Force Feed Back (FFB)...
« Reply #12 on: March 08, 2015, 08:50:09 AM »

REK wrote...


Quote
weird... your shark teeth are on the opposite end of the graph ???

I reversed the throttle and clutch.
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Brindle

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Re: Force Feed Back (FFB)...
« Reply #13 on: March 08, 2015, 08:50:51 AM »

Wiz wrote...


Quote
FFB (fart fucker brindle)
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Brindle

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Re: Force Feed Back (FFB)...
« Reply #14 on: March 08, 2015, 08:51:14 AM »

REK wrote...


Put yours up there Wiz.
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